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Items tagged with: 3DModeling

Making a first model using the free SDF Prototyper (V2) add-on for Blender.

The add-on uses Geometry Nodes, and since the UI is a bit quirky, I find it easier to change parameters and connect nodes directly in Geo Nodes.

More updates will follow in this thread.

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Screenshot of the Blender 3D editor, showing a cute cartoon elephant model in progress.
 
At first I thought I was finished. But I wasn't happy with it at all. I've started tweaking the shapes to make it look stronger.

Then started adding more details. And later changed the design further with a better front section and stop lights, more badass looking rims & wider tires. And then changed the hood and modeled an engine from scratch.

And then I was finally happy with it.

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At first I thought I was finished. But I wasn't happy with it at all. I've started tweaking the shapes to make it look stronger.<br /><br />Then started adding more details. And later changed the design further with a better front section and stop lights. And then changed the hood and modeled an engine from scratch. <br /><br />Then I was finally happy with it.
At first I thought I was finished. But I wasn't happy with it at all. I've started tweaking the shapes to make it look stronger.<br /><br />Then started adding more details. And later changed the design further with a better front section and stop lights. And then changed the hood and modeled an engine from scratch. <br /><br />Then I was finally happy with it.
At first I thought I was finished. But I wasn't happy with it at all. I've started tweaking the shapes to make it look stronger.<br /><br />Then started adding more details. And later changed the design further with a better front section and stop lights. And then changed the hood and modeled an engine from scratch. <br /><br />Then I was finally happy with it.
At first I thought I was finished. But I wasn't happy with it at all. I've started tweaking the shapes to make it look stronger.<br /><br />Then started adding more details. And later changed the design further with a better front section and stop lights. And then changed the hood and modeled an engine from scratch. <br /><br />Then I was finally happy with it.
 

Content warning: Skull

 
Twitters dead, I should be uploading more here anyways!
Gere's some clay Hibisca renders!
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Whilst 3d modeling should never totally replace handmade, it is an exciting tool to work with.
It's bit like the dastardly AI that shouldn't be used just for the sake of it, but as an addition to existing techniques and crossover projects. That's my Ted-talk, thanks for coming.
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One of my friends wanted to play Connect 4 with his daughter using the same set he had as a kid. The only problem was some of the checkers were missing. So naturally I made a one-of-a-kind set of pieces for them to play with!

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Custom Connect 4 pieces. They are weathered silver and gold. One side has the letter "M" in script font. The other has the head of a cat wearing sunglasses.
 
Too much rules. That's the reason I'm not actively posting my # here in #. I just checked and there's a huge list of rules about what, how, why, when, where I could and should post my work or not; which hashtags to use, what to do when it's NSFW and what to do when it's AI generated image based on and on and on.

TBH it is tiresome to say the least.

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Sculpting a little for the first time in a while # # # #
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Working on a new # project that's been cooking in my head for awhile. It's about a UFO left behind. Still have to texture a lot of it.
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A slick and shiny spaceship. Front and back views.
Space suit with claws at the end of bulbous arms.
 
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