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Making a first model using the free SDF Prototyper (V2) add-on for Blender.

The add-on uses Geometry Nodes, and since the UI is a bit quirky, I find it easier to change parameters and connect nodes directly in Geo Nodes.

More updates will follow in this thread.

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Screenshot of the Blender 3D editor, showing a cute cartoon elephant model in progress.
A little update on the baby elephant I'm modeling using the free SDF Prototyper Blender add-on…

Added a few non-SDF elements: the tusks and ears, because the current version of SDF Prototyper doesn't really allow creation of such shapes yet.

Next steps: mesh the SDF object, join with the non-SDF objects, then remesh in Sculpt Mode, and add some minor refinements.

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Screenshot of the Blender 3D editor, showing a cute cartoon elephant model in progress.